Speaker Assignment¶
Naming the Voices¶
After transcription, TaleKeeper identifies distinct speakers and labels them as "Player 1", "Player 2", etc. Your job is to assign real names.
Automatic Recognition
If you've set up voice signatures for your roster, TaleKeeper may have already identified some or all speakers automatically. You'll see their character names instead of generic labels.

Assigning Names¶
For each detected speaker:
- Set the Player Name (the real person)
- Set the Character Name (their in-game persona)
Roster Suggestions
If you've set up your Character Roster, quick-fill buttons suggest names from your active roster. Click one to instantly assign both the player and character name.
Edit All Speakers at Once¶
Instead of editing speakers one by one, click Edit All in the speaker panel header. This opens every speaker for editing at once, with roster suggestion buttons for quick assignment. Much faster when you need to label a full party.
Reassigning Segments¶
Sometimes diarization assigns a segment to the wrong speaker. You can fix this:
- Find the segment in the Chronicle tab
- Use the speaker dropdown on that segment to reassign it
Hidden Feature: Bulk Reassign
Select multiple segments and reassign them all to the same speaker in one action. Saves time when diarization consistently misidentified one voice.
Re-Diarization¶
Hidden Feature
If speaker detection was poor, you can re-run diarization without re-transcribing. This keeps your transcript text intact but reassigns speaker labels from scratch.
This is faster than full retranscription and useful when:
- The speaker count was wrong
- Speakers were sitting too close together
- Background noise made it hard to tell speakers apart
Generating Voice Signatures¶
Once you've labeled all speakers and matched them to roster entries, you can teach TaleKeeper to recognize their voices in future sessions:
- Expand the Speakers panel
- Click the green Generate Voice Signatures button
- TaleKeeper analyzes each speaker's audio and builds a voice profile
Speakers with stored voice signatures show a green VS badge. See Voice Signatures for the full guide.